#pragma once

namespace _FOGGE_
{
	enum eBaseModuleMessages
	{
		eBMM_EngineSystemMessage=0,
		eBMM_NetworkModuleMessage=1000,
		eBMM_GameModuleMessage=2000,
		eBMM_RendererModuleMessage=3000,
		eBMM_SoundModuleMessage=4000,
		eBMM_PhysicsModuleMessage=5000,
		eBMM_UserInterfaceModuleMessage=6000,
		eBMM_ArtificialIntelligentMessage=7000,
		eBMM_BackgroundAgentMessage=8000,
		eBMM_GameDataMessage=9000,
		eBMM_UserDefinedMessage=10000
	};
}
